Lets say I have a box mesh, how do I create some rain or sometimes blood drops running over it.
The drops should start at certain position on the box and go down slowly.
If it's rainy, in real world, everything should be wet.
Lets say I have a box mesh, how do I create some rain or sometimes blood drops running over it.
The drops should start at certain position on the box and go down slowly.
If it's rainy, in real world, everything should be wet.
There's some good information on this blog about different rain effects: