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Aqua Costa

DirectX 11 VS2012 and Windows 7

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Hi,

 

I tried Visual Studio 2012 during the beta on Windows 7 but it caused problems with DirectX 11 and I couldn't even compile the program.

So I uninstalled it, and had to re install the DXSDK because VS2012 changed DXSDK libraries and not even VS2010 was working.

 

Have this problems been solved in the final version on VS2012? Does it work properly in Windows 7?

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I just installed VS2012 and my code is compiling but its generating thousands of warnings like this:

1>c:\program files (x86)\microsoft directx sdk (june 2010)\include\d3d11.h(918): warning C4005: 'D3D11_ERROR_FILE_NOT_FOUND' : macro redefinition
1>          c:\program files (x86)\windows kits\8.0\include\shared\winerror.h(49826) : see previous definition of 'D3D11_ERROR_FILE_NOT_FOUND'

 

Any idea on how to fix it?

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My projects get the same macro redefinition warnings. Hasn't seemed to cause any problems. It's a consequence of having the DXSDK and the Windows 8 Kits duplicating some things I guess.

Edited by Mike.Popoloski

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