Archived

This topic is now archived and is closed to further replies.

PolyArtist

Isometric Desighn

Recommended Posts

Hi I might be taking on a project that involves isometric charecters..... I''m a 3D artist and am trying to work out the best way to make the charecters... I assume you simply model and animate the charecter as normal but render it out with a transpeanrent background at a perticular resolution.. is this correct? Or do you need perticular exporters? Does anyone knowof any tutorials on the subject or any other reference materials Thaking You

Share this post


Link to post
Share on other sites
Look through the last 3 or 4 weeks of posts in this forum... this was a thread about setting up the camera. As for the background... hmmm, that''s a good question. Probably depends on what the sprite looks like. You probably wouldn''t want the edges to be aliased against the background unless it was black.

Share this post


Link to post
Share on other sites