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boxEngine 1.0 - a windows game engine that runs lua / moonscript

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After at least two years of on-and-off development, today I have finally released 1.0 of my game engine, boxEngine!
boxEngine is a windows game engine that allows rapid 2d or 3d game development in lua or moonscript.  Static geometry, textures, shaders, audio, music, text, and user input are all managed to be easy to use.  My video below shows what it can do and how to start using it!
I hope someone finds this useful, as I wish I had an engine like this to work in when I started programming.  Would love to hear feedback!

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