NVIDIA's GPU Technology Conference, March 18-21, 2013

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0 comments, last by Mathew Anderson 10 years, 10 months ago

I'll try to keep this short and relatively unspammy...

The NVIDIA GTC has been expanded this year to include special tracks for both mobile and game development

A sample of cutting edge development sessions includes:

• OpenGL 4 and Beyond for Game Developers
• Porting Source to Linux: Valve’s Lessons Learned
• Bringing PC and Console Games to Mobile
• Post Mortem: GPU Accelerated Effects in Borderlands 2

Check out the entire line-up of game development sessions by clicking here.

We understand that the GTC is just before GDC, but keep in mind that the GTC is a great opportunity to meet the same engineers as at GDC without competing against thousands of others for their attention. In addition, we've tried to keep most of the GTC tracks uniquely different from the GDC tracks, so you won't get a sense of deja vu at GDC smile.png

We would love to see you there, so register today to attend! As an added bonus, use code GM10ND for an additional 10% off the published price.

David "LetsKillDave" WellerNVIDIA Developer Programs ManagerPersonal blog http://letskilldave.comPersonal Twitterfeed: letskilldaveNVIDIA Developer Announcements Twitterfeed: nvidiadeveloper (clever name, eh? :-)
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Thanks LetsKillDave (interesting name:))! We've added the conference to the calendar: http://www.eventsforgamers.com/eventcalendar Will setup an exclusive page for it too.

Mathew Anderson
Community Manager

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