Aeolus Lite, a free version of my first iPhone game has just gone live on the app store. Play the entire first chapter of levels for free.
Please have a look and let me know what you think: Aeolus Lite
Cheers,
Tim
Aeolus Lite, a free version of my first iPhone game has just gone live on the app store. Play the entire first chapter of levels for free.
Please have a look and let me know what you think: Aeolus Lite
Cheers,
Tim
Right, having looked at a few other Announcements on here I realised there may have been a little information missing from my post. What can I say, the idea of promoting my work and selling/marketing things is still new to me so I'm figuring things out as I go. Guess that's next on the list
I'd appreciate feedback from other developers to figure out what needs to be improved and things to consider for my next game, so please check it out. It's free after all, and a fun game.
Some friends helped me put the following marketing material together and I've added a few screenshots from various levels in the game.
Aeolus was released just before christmas and now the Lite version is here. Aeolus Lite provides you with the entire first chapter of the game, giving you a taste of the addictive balloon-based fun for free.
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In the game you play the Greek God of Wind, Aeolus, and must attempt to land balloons on platforms using your fingers to control the wind. A swipe blows the balloon in your chosen direction and a tap sends it spiralling down to the ground.