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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Dyprax

2D Olympic Games

0 posts in this topic

Welcome to the 2D Olympic Games
 
Let me introduce myself, my name is Rafael and in this Forum I am known as CircleDrain. I Am 21 years old and at the moment I'm doing small jobs until I start in the winter semester my studies. I used to organize some tournaments in online games.
A few weeks ago I had the idea that I have to make a great Olympics for 2D game developers.
 
What is “2D Olympic Games”?
It is pretty simple. It is a contest with 6 phases. Each phase has another task and you will get points for each phase. After the last phase, we count the points together and we have got the final score. I will publish each phase when the phase starts. Don’t worry you will have enough time for each phase and breaks btw the other phases.
Important is not just your forum are able to join the contest. Every Game development Community are able to Join the contest. ( I will post it to 15 Communities)
 
Really important is, we have got a Slogan for this contest: CRIME
Everything task in this competition has something to do with the keyword Crime!
 
Rules:
Yes, we need some rules, read them closely.
 
1. You have to work in 2D
2. Everything must be English
3. There are no restrictions about the program you use.
4. Teams are allowed (1-3 Members per Team)
5. You don’t have to deliver something for each phase, you just don’t get the points for the round
 
[b]Jury and Awards[/b]
I want to make this contest in all 2D Game forums. I want for each forum one or two jury members. As for the prices, I do not like to send money around the world. Of course a Emblem and everyone can spend songs, graphics or similar donations. But the focus is to have fun.
 
Time frame:
 
1. Phase will be starting and published at 27.02
 
 
Jury:
-CircleDrain
-Elekami 
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-
-
-
 
Participant:
-cecco4
-Old Pat
-servus
-Team LPDM : TTT, TheCloud & Choco-sama
-"TeraZaky" : Teraglehn, Hicozaky, Velrogh
 
 
If you want to join the Jury or the Contest write in this topic or send me a Pn
 
Prices:
Emblem
 
 
Rgds CircleDrain
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