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Sugavanas

C++ game from scratch in 3d with models

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Hello, guys, i just wonder how could i make a game from scratch in c++. I know it is easy to make tic-tac-toe and such thin, but how do you make a 3d game. Can anyone show me how ? Or i will give some models and can anyone help me by showing how to do it or is there anothher tutorial out there already ??

Ya, i know, we can use game engines, like unity ce3 or ue3, but still I just want to learn...

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ya, i just want to see a sample project now, so i can see how they are doing it.

 

Like Frob said, trying to grasp the whole concept at once will only result in frustration. 

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ya, i just want to see a sample project now, so i can see how they are doing it.


Finding source code isn't hard. Just seaarch github for "3d game".
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If you make a 2D game that just uses 3D graphics, the only thing that needs to be different about the engine is the rendering component.
So what you actually need is tutorials to use a graphics interface, not an entire game engine.

These tutorials read very nicely and use modern-style OpenGL. As you can see, model loading comes up at tutorial 7.
http://www.opengl-tutorial.org/
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Seeing as everyone above me has already given great answers, I will just reiterate.  You need a solid grasp of your language of choice, the libraries you choose (if you choose any), paradigms, algorithms, etc.

 


and also atleast give me a source for a begineers to start off

You really need to use Google and do the research for yourself.  Regardless, this should get you started:

https://github.com/id-Software/DOOM-3-BFG

 

This is the complete source code to Id Software's Doom 3 BFG edition. This contains the entire engine and game code, but no assets.  If you are going to take a look at the Doom 3 BFG codebase, you might also find this code review helpful.

http://fabiensanglard.net/doom3/index.php

~Byte.

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Seeing as everyone above me has already given great answers, I will just reiterate.  You need a solid grasp of your language of choice, the libraries you choose (if you choose any), paradigms, algorithms, etc.

 

 


and also atleast give me a source for a begineers to start off

You really need to use Google and do the research for yourself.  Regardless, this should get you started:

https://github.com/id-Software/DOOM-3-BFG

 

This is the complete source code to Id Software's Doom 3 BFG edition. This contains the entire engine and game code, but no assets.  If you are going to take a look at the Doom 3 BFG codebase, you might also find this code review helpful.

http://fabiensanglard.net/doom3/index.php

~Byte.


thanks, i had the doom thing before, but i didn't know how to use it, now i just got to know what was the use of it.

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