• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Mekamani

Looking for a game engine

2 posts in this topic

Hello!

 

I have thought about makign a game, and I would like to hear about suggestions for a 2D game. The idea is to be able to move sideways in the game, having buttons/switches, and possibly having some sort of event/dialogue system. Now it is possible to code everything by yourself, but I feel like it would be a tons of time spent on something, that is most likely done 1 million times, and probably the better way that I could ever come up with.

 

Basicly what I would need would be something with a good WYSIWYG editor. I thought it could be possible to do this in 3d too, where the map itself could be done in 3D, but the background is just some texture and the camera is placed in some distance of z-axis and looking directly on the scene. Also since I don't have much money, I would prefer this to be free, although I don't think there is that many engines that fullfill these requirements.

0

Share this post


Link to post
Share on other sites

Flat Red Ball - http://flatredball.com

 

It's written in C# and XNA and works great for windows pc's and XBox 360 XBLI (It actually powered the 2010 Dream Build Play winner).

 

 

However do note that XNA is dead or dying in that Microsoft is no longer updating it and although they haven't "officially" announced it (to my knowledge at least) they are discontinuing it.  This comes from hints like Windows 8 doesn't particularly support it, the new windows app store doesn't, new mobile devices don't support it and so on.  Windows 8 PC's can still run XNA built games they will automatically run it in a default legacy mode.  In short if your going for Windows PC go ahead your safe.

 

Other than that you will need to research what is available (and affordable) for the target platforms you want to go with.  To put a 2D sprite in a 3D world you simply render the texture to a quad (a 4 vert plane).  This can be done in ANY engine, if you want a more cross platform 3D oriented editor I highly recommend Unity as it is free for all PC flavors and relatively inexpensive to port for mobiles.  Be warned though you can NOT get on consoles any time in the near future (until Microsoft and Sony publicly announce the new consoles later this year and release the new market limitation's for indies).  At this point the only safe console targetting that we know of is Google's Ouya which is android based.  Unity can port to the new Ouya already, the marketplace will support Unity projects from indies and it should be about $100 to post, the Unity license should be $400 for the "Android" add on.  These are not certain numbers contact Unity and Google directly for more information.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0