I plan to build a very basic 2D game in html5: it's purely a kind of monopoly, a rectangle map divided in 2D equal square tiles. A player can click on a tile to see the message behind a tile. Once open, other players can't open it anymore.
So there are no teams, no physics, no complexe player moves just the need to be massively multiplayer and cross platform (it needs to be playable on computer but also mobile so touch is needed for example).
I have read this nice comparison between game engines http://buildnewgames.com/game-engine-comparison/ but I wonder: do I really need a game engine or can i make without a game engine, just using javascript and all the necessary technologies(canvas, node, socket.io...) ? In what does it make my work easier/faster ?
thanks for your help, Mathieu