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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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100%Indie

Android Game Developers - Get 100% revenue share at Samsung Apps with 100% INDIE

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ANNOUNCING 100% INDIE - AN INITIATIVE OF CHILLINGO AND
SAMSUNG Courtesy of our partners at Samsung we are offering developers 100%
revenue share at Samsung Apps. 



www.100percentindie.com



WHAT DOES IT MEAN FOR ME?

Do you already have Android games on Google Play, Amazon,

or Nook?  Add them ALL to Samsung Apps
and get 100% revenue share via the “100% Indie” program.


Remember this is non-exclusive - YOU publish the games

and YOU keep all the revenue.


Move quickly – our 1st batch of games will go live on 4th

March - we are fast-tracking the first 3,000 developers to join. 


Don’t miss out - Submit your games to us now!


HOW DOES IT WORK?

Submit your games to our team at www.100percentindie.com We curate

your games to ensure minimum quality and check compatibility with Samsung
mobile devices For each game we will give you an invite code - allowing you to
claim 100% revenue at Samsung Apps* *You will need to follow instructions from
our team to open a new seller account at Samsung Apps in order to claim 100% revenue.


HOW LONG DOES 100% REVENUE LAST FOR?


You will receive 100% revenue share for the first 6

months starting from 4th March 2013 90% revenue share for the next 6 months 80%
revenue share for the next 12 months After two years your revenue share goes
back to the default 70%.


WHAT NOW?

 

Enter your email at ...



www.100percentindie.com



.... and our team will reach out to you ASAP !

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