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OBB plane point of intersection

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I'm calculating like this and is giving me realistic results:
 
Taking all the vertices combinations (total = 24 lines = 48 points) on the OBB, doing a Ray-Plane Intersection and getting the intersection point.
There is some kind of better way to do this or it is actually the right way? Thanks.

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This topic is 1749 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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