OBB plane point of intersection

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0 comments, last by Irlan Robson 11 years, 1 month ago

How to do??? in 3d

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I'm calculating like this and is giving me realistic results:
Taking all the vertices combinations (total = 24 lines = 48 points) on the OBB, doing a Ray-Plane Intersection and getting the intersection point.
There is some kind of better way to do this or it is actually the right way? Thanks.

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