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Direct3D8 Exception w/TNT

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I wrote a simple D3D8 app and it it throws an exception when I call m_pDevice->Present(NULL, NULL, NULL, NULL)!!! None of the methods return any error codes, and it runs fine on my Athlon w/ a GeForce2... Has anyone else ever encountered this sort problem?

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Have you tried the same code using the Reference drivers? It may be a problem with your card (bad drivers, etc).

Z.

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usually when that sort of thing happens it''s because you forgot something totally obvious - in my case anyway.
have you remembered BeginScene / EndScene? - some graphics cards dont mind that, others do.
just a thought.

Cameron

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