Archived

This topic is now archived and is closed to further replies.

DirectX 5/6/7 compatibility

This topic is 6579 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am planning on buying a book on DirectX and I have seen Windows programming for dummies is highly rates... However it talks about DirectX 5. I was wondering how close 5 is to 7 and if 7 is fully backwards compatible with 5/6 etc. Afastrunner AKA Camelboy Edited by - afastrunner on 1/13/00 10:07:39 AM

Share this post


Link to post
Share on other sites
yes, DX7 is fully backwards compatible with earlier version of DX. in fact, you can use ANY prior DX version with the DX7 libs and headers.

to be honest, in the basic parts of the API, like DDraw,DInput, and DSound, the differences between DX5 and DX7 are rather few and far between. the major differences come in with D3D.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
normally you wouldn''t be honest?

Share this post


Link to post
Share on other sites
There is one difference which i found gave problems when using the BOB engine from windows game programming for dummies engine it seems in dx 7 they have taken out the compatiblity sound flag, so you get errors if you try using that engine without taking out the compatibility flag, its only small but it gave me some problems... later

Share this post


Link to post
Share on other sites