DirectXSprite library

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3 comments, last by Cipher3D 22 years, 6 months ago
A while ago I stumbled across a DXSprite library wrapper. It was realy useful - i learned a lot from it. But recently i had my computer repaired, and idiots at HP replaced my hard drive, so all my data was lost. Does anyone know of the DXSprite library wrapper? If so, please respond :-) Cipher3D
I eat heart attacks
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Do you mean the ID3DXSprite wrapper?

Thats included in the DirectX 8 SDK. Just check you DX8 SDK help file

Humanity''s first sin was faith; the first virtue was doubt
Humanity's first sin was faith; the first virtue was doubt
No, the wrapper''s based on The ID3DXSprite interface - i think it was caled D3DXSprite Wrapper or something
I eat heart attacks

Not sure but is this it? I used it and thought it was great for 2D games, but got annoyed when I tried to merge it into 3D, and nothing worked.

http://www.angelfire.com/realm/zeroone/2dsprite.htm

Good Luck
I''m the author of the D3D2D Sprite wrapper, the URL is correct.

btw, the Wrapper has been updated recently to accomidate the voodoo3 and control sprite velocities.

I would like to make it better, so if anyone has any suggestions on improving it please email me at NSZeroOne@Hotmail.com

I am also thinking of merging the D3D-2D Lib into a class, though this may complicate things since it uses references for the blits...

  Downloads:  ZeroOne Realm

  Downloads:  ZeroOne Realm

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