I set the debug version in the directx control panel, also the maximum validation and "most" output level. I also included the lib and include files for visaul leak detector. While my app is running the d3d shows the warnings ignoring the redundant state.
When I close the app however, there is no "memfini" output from directx or any output from visual leak detector. It just says exited with code 0.
What am I missing? Thank you.