• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Balthagor

Supreme Ruler 1936 Press Release

0 posts in this topic

for immediate release;

ANCASTER, Ontario - March 7, 2013 - BattleGoat Studios has today reoccupied the Rhineland with their announcement of Supreme Ruler 1936.  This historical real time strategy game for Windows based PCs is scheduled for release in Q4, 2013.
 
"Throughout the development of our Supreme Ruler series, we saw a World War II title as the culmination of our grand vision", commented Lead Designer, David Thompson.  "We've always endeavoured to make significant changes with each new title and this will be no exception.  Supreme Ruler 1936 will immerse players in the historical era and feature a depth of play that will provide incredible challenge."
 
In Supreme Ruler 1936, players will be able to embark on the road to war in many different ways.  Economic, scientific, and diplomatic challenges will certainly influence the ability of their nation to impose its will on the world.  Meanwhile military buildups and escalating tensions throughout the world continue, as some nations flex their military might seeking to expand their territories, while others pursue peaceful and isolationist policies in hopes of avoiding a second world war.
 
  • Play Multiple Campaigns from either Axis or Allied perspective.
  • Take Control of any Nation in the World in Sandbox Mode and see how you can impact the outcome of the era.
  • Challenge yourself with many Historical Scenarios for a quicker and fast-paced gameplay experience.
  • The butterfly effect...  Influence the timeline and outcome of thousands of historical events.
  • Use Diplomacy, Trade, Espionage, and Intimidation to influence the policies of other nations.
  • Research new Technologies to give your nation a significant military advantage including the Race for the Atomic Bomb!
  • Modernize your economy to become a world leader and support whatever social and military policies you choose.
  • Manage as much or as little of your military forces and production as you like by setting your Defense Minister's level of control.
  • When diplomacy fails...  Sophisticated Real-Time Strategic and Tactical Control of your Military Forces.
  • Battle your enemy and Mother Nature, as a fully integrated weather model influences the outcomes of the battlefield.
  • Significant graphic improvements to 3D terrain and Graphic User Interface
  • Up to 16 players in Multiplayer over local network or Internet
 
Follow us at http://www.battlegoat.com, or on twitter at @battlegoat and @sr1936
 
About BattleGoat Studios
BattleGoat Studios is a Canadian Software Developer committed to developing leading edge “Intelligent Strategy Games” for the PC. BattleGoat’s game design history dates back to the first text-based Supreme Ruler game in 1982, and the design team firmly believes that Strategy Gamers are looking for more sophisticated games that also remain fun to play. BattleGoat insists that their approach to development will always emphasize an accurate, heavily researched environment assuring players an entertaining and immersive gameplay experience.  Their previous PC releases are Supreme Ruler 2010, Supreme Ruler 2020 (Gold), and Supreme Ruler Cold War.
Official Website: http://www.battlegoat.com

[twitter]@SR1936[/twitter]

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0