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where are the libGDX Resources for beginners ?

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well i am a newbie to game programming but have done some small projects using AndEngine... i hav read a book http://www.packtpub.com/torque-3d-game-development-cookbook/book and it helped me a lot in using AndEngine...but over time i have seen there are performance issues in AndEngine so i thought of trying libGDX... i wanted to know is there a book similar to the above one for starting to develope on libGDX ??? i have seen this => http://www.apress.com/9781430230427 and its next one written by mario, but how to use libGDX with android is no-where mentioned as they use the Android stack for development throughout the book. it would be greatly appreciated if anyone can guide me here on using libGDX...

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Hi Connor,

 

Im also using Java with libGDX and in combination with the Artemis Entity Framework.

 

The way I learned to use it was to read the official wiki developer guide from the libGDX team:

https://code.google.com/p/libgdx/wiki/TableOfContents

 

There you can read almost everything on how to use graphics, audio, input and everything else.

 

I also oriented on a practical open source game which has been made with libGDX and the Artemis Framework

which can be found here:

https://code.google.com/p/spaceship-warrior/source/browse/

 

Best Regards

Olaf

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Hi,

 

I just started learning LibGDX too and found these two very useful:

 

http://obviam.net/index.php/getting-started-in-android-game-development-with-libgdx-create-a-working-prototype-in-a-day-tutorial-part-1/

 

Or if you like videos more:

http://www.youtube.com/playlist?list=PL8E5pNjh8OR3f6X4tpjt0M0By6z0sB4MP

 

Best regards

Richard

 

Yup these two are the best resources to start, and I could add two:

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