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Rendering Multiple Textures - LWJGL

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Hi, I'm new to using LWJGL and can't seem to find how to render multiple textures. I can load multiple textures just fine, but whatever texture I load last is the texture applied to everything I draw. Thanks anyone for help.

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It is great that you found a solution yourself, but could you possibly post the solution that you found so that others can benefit from it if they encounter the same problem in the future?

 

One of my pet peeves is when I search for a problem, find a thread where the problem is discussed, the answer is found, but it is not shared.

 

Thank you :) .

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