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pob1211

Lipsync function!

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Does PR have advanced features to support lipsync?I hope that PR is not only support bone animations but also handle vertex animation.That will be easier to create facial animation.

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You can export morph targets from 3DS MAX and use that for facial animation. Interpolation is done using vertex shaders so it''s fast.


Author of Power Render (http:/www.powerrender.com)

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