Fog around a point, not the camera...
I was just wondering if anyone here knows how to make fog stay visible around a point and not the camera. If you have played mechcommander 2 you should know what im talking about.
Say the camera rotates/zooms around a point on a landscape. when you zoom out, the fog stays thin around the point, not the camera.
Ive tried to explain it the best i can. Any help would be great.
Thanks.
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