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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Ancient Kemet - Egypt themed MMORPG

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YouTube video preview: http://www.youtube.com/watch?v=6F17kO7A5uQ



The scenery of Ancient Kemet
Embark on a journey in mystical world of the Nile, the desert, ancient gods and fight your way through towards a life in eternity. It is the beginning of a fascinating civilisation. It is the time when its foundations are being set and you have the opportunity to choose your role in new world.
Whether you are happy with a peaceful life of a farmer or a merchant or you crave more power, be it political or military as the good or bad guy, Ancient Kemet welcomes you to help build up a world – world with its own mysteries, beauty, stories.
Discover Ancient Kemet, meet other fellow players, discover old secrets, follow enthralling quests, set on journeys full of adventure, improve your skill in ancient crafts, trade, build your business. Work on your game character, your reputation with cities and gods, acquire your own house and a lot more.
Player vs player world of online game Ancient Kemet is based on mastery of skill and character. Even with a lower level, if you have the prowess, you have the chance to defeat a player with higher level. Special PVP quest lines, intricate networks of favours with gods and cities. Defend your city and raid others.



Game development

Ancient Kemet is currently under development. There are three of us, progammer, graphic artist, and webmaster.


Sneak peek - Ur'Bak the guardian of Seth's temple
Thousands rumors were said about the ancient god battle between Horus and Seth,
we all know that once Seth was defeated nobody have seen him since then,
but recent discoveries in the Red land may lead to worries.



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