• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Mido9

A great Tcp server Project

8 posts in this topic

hey all ! i hope everyone is fine here ,, i really happy to be here smile.png

 

this project to is of great importance ,, i am not a programmer ,, but i need help from anyone any team ,, etc .

 

also i can pay money tho creator of this project respecting to his hard job

 

first i want to create an online server for the game Pes6 ( pro evolution soccer 2006 ) ,, it has already 2 servers exists but i need to have my own one !! 

 

now i need to code the server and i talked with the creator of one of the 2 servers and he told me about the requirments of the project

 

( TCP Server, responding to specific packets. )

 

i have a word file about what he said to me so i will upload it and i will wait for help

 

thanks to everyone smile.png

 

here is the word file

 

http://www.mediafire.com/view/?b5wc69lgwg866cx

 

0

Share this post


Link to post
Share on other sites

You might want to post in the classifieds section (assuming the mods allow a project like this).

 

Just be prepared for costs to get fairly high. ($50k is reasonably cheap if it is fairly straightforward to reverse engineer), most sane programmers would ask for a salary to reduce their risk on a project like this.

1

Share this post


Link to post
Share on other sites

what is the risk ?? there is already 2 servers exists to the game !!

www.pes6j.net

and a russian server also

0

Share this post


Link to post
Share on other sites

what is the risk ?? there is already 2 servers exists to the game !!
www.pes6j.net
and a russian server also

The risk is that any estimate is likely to be way off the time it actually takes, so any fixed price offer to code it is a risk.
1

Share this post


Link to post
Share on other sites

so now can you tell me ,, can i really find the one who can create this to me ?!

0

Share this post


Link to post
Share on other sites

so now can you tell me ,, can i really find the one who can create this to me ?!

If you got money you can find anything, if not you have to learn a useful skill and contribute to the project yourself to attract others to help you. Edited by SimonForsman
0

Share this post


Link to post
Share on other sites

i have money dude ,, i am not alone ,, so to can do this project from a to z how much money i will need ?

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0