This topic is now archived and is closed to further replies.


Z-Fight problem. Need some help

Recommended Posts

Make the near something like "1.0f" instead of "0.00001f". Add more bits to your ZBuffer. Make the near and far planes closer to the view you want to render. If you''re view is zoomed to a point really far away, why bother having a near with "1.0f" when "400.0f" (for example) would work?

[Resist Windows XP''s Invasive Production Activation Technology!]

Share this post

Link to post
Share on other sites