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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Gle4se

3D Game Project - Need People

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So I have this project to make a game with the Oculus Rift support, 

Now the thing is , I'm an artist, but I don't know anything about scripting ( I know HTML, java , etc. but not C++ or Lua ) so I need some programmers who are willing to work on something new.

Until I have the people I won't know what the game is all about because I want to make something that the "future team", and I mean all of them would like to do. I want them to have fun doing this.

Now if you are interested , contact gle4se@gmail.com. 


The objective is to make a game and then release on kickstarter, if successful everyone will have they're profit.

Requirements:
- Artists or Programmers that have the same dream, the dream to make a game
- People that work well as a team , that respect others 
thats all I can ask


Thanks in advance. (If you're going to post the usual "its difficult to make a game" don't comment, everyone knows that, I have an answer to that. Many friends of mine have been told that their dreams are impossible, now some work for dice, others in marvel comics, etc. etc. Its not impossible if you have the will to do it, its difficult, but if you dont try, how do you expect to achieve something ? )

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So close, but not actually the right place to post this.  You need to look at the bar of blue tabs across the top of this screen, find the one that says Classifieds, go to the Hobbyist projects categories, and post there.  The Your Announcements forum is for showing off completed bits of game development and announcing when one's game goes on sale.

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