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GeniusPooh

Ah GLM Where is quick reference and function list?

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Ah GLM Where is quick reference and function list?

 

And why they try to multifly with just 4*4 and 4 unit vector?

 

3x3 matrix is sometimes enough....

 

Hmm...

 

And I try to rotate x axis and I use GLM::rotate but It didn't rotate as counterwise as negative value.

 

Ah.... It's so same as Unreal3's rotator.

 

 

Any Idea?

 

and is there fully document lib?

 

and very large amount of good function?

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GLM has mat3 and vec3 types. Did you check the sources? They have a repository, git i think.

Edited by TheChubu

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GLM has mat3 and vec3 types. Did you check the sources? They have a repository, git i think.

 

Can you give me link??

 

I can't find related forum or site

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I don't think there is a quick reference. The documentation leaves a lot to be desired. The manual is sparse and the API specification (http://glm.g-truc.net/api-0.9.4/index.html) is based on the glm modules, few of which are very descriptive. I find myself spending quite a bit of time digging through the specification and source. Very frustrating.

Edited by MarkS

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