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vinesh

error in texture2d grad in glsl

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i have posted a rar file which contains a code and if i try to execcute the ocean.exe in the rar file its showing error aas given in the screen shot..

please help me in fixing it...

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Shaders are not correct, texture2DGrad doesn't exist since GLSL 1.3 - use textureGrad instead, it automatically chooses the dimension based on the sampler you pass as argument.

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