Jump to content
  • Advertisement
Sign in to follow this  
ybatra

DirectX 10 app in windows 8 SDK

This topic is 2009 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I'm trying to use D3DXMATRIX and D3DVECTOR3 in dx10 application, my current sdk is upgraded to WINDOWS sdk 8. Can anyone tell me what can be the alternative of these two structures in latest SDK?

Share this post


Link to post
Share on other sites
Advertisement
You can do what Pierre1 had suggested, or you can download june 2010 DirectX sdk and use the old structures and the whole D3DX wrapper collection. I'd suggest using the former one tho.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!