Hey folks, I'm one of the co-founders of Clay.io, a platform for HTML5 games - with a focus on distribution and high level features for developers.
We primarily help with two things for developers:
Distribution
In addition to our own marketplace, we also make it much easier to get your games on many other marketplaces with much less effort. Each marketplace has its own requirements (SSL for Facebook, manifest files for the Windows App Store, Chrome Web Store, Mozilla Marketplace) - all of which Clay.io takes care of for you. We'll even tell you which marketplace is performing best for your games. Documentation can be found here.
High Level Features
Our API makes it easy to implement tedious features of game development, leaving you more time to focus on the game itself. These include:
- User Accounts
- Leaderboards
- Achievements
- In-game Payments
- Posting to Facebook/Twitter (and inviting Facebook friends)
- Analytics
- Persistent Data Storage
- Screenshots
- Multiplayer Rooms
Each can be done with just a few lines of JavaScript - you can have a look at the sandbox here.
The marketplace and API aren't tied to each other, so you can use the marketplace without using our API, and you can use our API without our marketplace.
We're always looking to improve, so let us know what you would like to see us do! My email is austin@clay.io