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Android NDK create .jpg texture

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I'm able to read APK files using libzip and have libjpeg set up. How do I natively uncompress a jpeg?

 

I can't get a FILE* pointer, only a zip_file* pointer.

 

Is there any function like png_set_read_fn?

 

Is there anything I can do besides writing the jpg to a temporary file?

Edited by polyfrag

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