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Introducing myself

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Hi guys,

 

I'm Robbie, and I'm new around here.

 

I have worked in the game industry for 10 years, in QA and Design. A few years ago I got made redundant from two AAA studios within a matter of months. I can't go into the specifics of who I worked for and so on, as per my redundancy agreements.

 

This led me to question the whole game industry, and as a result I lost my passion for dev.

 

In recent months, I had an epiphany that I do still love game dev, I'm just not keen to do it for the big studios. So I am going back to basics. I have a few killer concepts that I have wanted to develop for years, so I am relearning all the tools I have become rusty on (such as the unreal engine), and am slowly learning new tools and techniques, and I am doing this all to make a game for myself, not to get a job (although obviously I'd be stupid to say never).

 

I am very passionate about the decline and stagnation of the game industry (helped by my redundancies) and have been inspired to start a blog (Link in sig below - apologies if this is classed as spamming with my first post, not my intention and I will remove it if required). Its only small with a few posts, but big picture, I hope it will grow into a good resource for everyone with an interest in the games and game dev.

 

I think I have waffled on long enough. I hope to grow into a good contributor to the forum and get to know you all. smile.png

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Hi Robbie, welcome to GDNet -- I hope you find our community helpful, and look forward to hearing about your own development -- it's always good to have another member working on interesting projects!

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