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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Cornstalks

Ouya Launch Party

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Wow, the console looks a lot bigger than it did in their promo videos! cool.png

Yeah, I was kind of disappointed to learn it wouldn't fit in my house...
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Maybe they just decided to include an integrated virtual reality room with all the extra money they received...
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I really wish I would not have bought one of these things. It seems like a waste of money in hindsight.

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I really wish I would not have bought one of these things. It seems like a waste of money in hindsight.

Have you played it yet? We spent all night playing our two Ouyas and it's actually a ton of fun. Get a SNES/N64/whatever emulator and you can reminisce the old times. We played Contra III and Zelda forever last night and it was a ton of fun being able to do it on a proper TV with a controller as opposed to on a computer with an emulator.

There's also some really clever games. Fist of Awesome is hilarious. Dub Wars was actually pretty fun and a good audio/visual game. Puddle is pretty interesting, but a little slow for me. Canabalt is on there and of course that's cool. StalagFight was also really awesome.

It'll also serve as a cool media PC replacement for me. But mostly I'm excited for the indie games that will come out. I think it's going to give a lot of people the opportunity to make a console based game, with a TV and a controller, that otherwise wouldn't be able to and we'll see some real gems come out of it.
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No such luck for me, but glad to hear they're ready to start shipping. I was a backer pretty early on, so I hope it'll show up in the next week or two.

 

The emulators are nice to have, but you can do that on just about anything. I'm more interested in seeing what the indies produce.

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Wow, the console looks a lot bigger than it did in their promo videos! cool.png

Yeah, I was kind of disappointed to learn it wouldn't fit in my house...


That's the free game it comes bundled with. It's called "Try And Get This F*cker Into Your Living Room".

Edit: whoops, fixed quote
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Wow, the console looks a lot bigger than it did in their promo videos! cool.png

Yeah, I was kind of disappointed to learn it wouldn't fit in my house...

 

I love you guys.

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But mostly I'm excited for the indie games that will come out. I think it's going to give a lot of people the opportunity to make a console based game, with a TV and a controller, that otherwise wouldn't be able to and we'll see some real gems come out of it.

 

This is largely why I got mine. I was tired of there being so few couch cooperative games that I wanted something that would let me make my own games to play with friends.

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I'd love to game on this thing ... but I'll be VERY happy if I can use it to replace my EOL Boxee Box as my home media player.

 

It would be great if the unit stayed the same size and you could swap out the internals every year for the latest and greatest...  :-)

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