A sticky for game development tools

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2 comments, last by renega_666 11 years ago

I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky if possible

Not free but some has trials

Microsoft visual studio - programming development

3dsmax - 3d model development

Maya - 3d model development

Photoshop - texture development

Paintshop - texture development

Lightwave - 3d model development

Adobe illustrator - 2d vector graphics

Free software

Milkshape - 3d model development

Blender - 3d model development

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled - tiled map editor

AssImp - model conversion program

XNormal - multiple types of texture mapping, most used is normal mapping

RenderMonkey - vertex and pixel shader development

and with replies to this thread il keep adding to the list

:)
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Milkshape is only good for 30 days, cheap, purchase the full version, it's worth it.

Lightwave - 3d model development

XNormal - multiple types of texture mapping, most used is normal mapping - free and just as powerful as crazybump

AssImp - model conversion program

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Youtube Channel

Blender - 3D modeller

Not free:

Adobe illustrator - 2d vector graphics

Free:

GIMP - 2d bitmap graphics

Inkscape - 2d vector graphics

Tiled: tiled map editor

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