I think its a good idea to make a thread on a list of tools that game developers use to help out newbie ones like me etc, and make it a sticky if possible
Not free but some has trials
Microsoft visual studio - programming development
3dsmax - 3d model development
Maya - 3d model development
Photoshop - texture development
Paintshop - texture development
Lightwave - 3d model development
Adobe illustrator - 2d vector graphics
Free software
Milkshape - 3d model development
Blender - 3d model development
GIMP - 2d bitmap graphics
Inkscape - 2d vector graphics
Tiled - tiled map editor
AssImp - model conversion program
XNormal - multiple types of texture mapping, most used is normal mapping
RenderMonkey - vertex and pixel shader development
and with replies to this thread il keep adding to the list