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Cocos2d-x on Visual Studio 2012 Pro?

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See, this is why I dislike and distrust "wizards" and other such tomfoolery.

I want to set up a cocos2d-x project for visual studio 2012 pro. However, all the documentation I have found just says "run the wizard" and the wizard is for visual studio 2010.

Is there a good resource for "here's how to manually set up a cocos2d-x project" or, worst case, a version of the wizard for 2012?

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