Jump to content
  • Advertisement
Sign in to follow this  
hplus0603

Cocos2d-x on Visual Studio 2012 Pro?

This topic is 1941 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

See, this is why I dislike and distrust "wizards" and other such tomfoolery.

I want to set up a cocos2d-x project for visual studio 2012 pro. However, all the documentation I have found just says "run the wizard" and the wizard is for visual studio 2010.

Is there a good resource for "here's how to manually set up a cocos2d-x project" or, worst case, a version of the wizard for 2012?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!