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Please help with simple shadow mapping

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Would anyone please be willing to attempt aiding me in adding simple GLSL shadowmapping to my small game engine?

 

Here's what i have so far: 

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Please reply & PM me so we can discuss further through email.

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Not relevant to your question, but I recognize the spaceship; it probably came came from my OpenGL Library. I in turn got it from TurboSquid. It was colored to look as seen here. ;-)

Edited by Geometrian

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