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Pech

Feathered Attack (FREE TO PLAY)

16 posts in this topic

logotopictrasparent2.png

 
presents
 

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What would you do if all the birds would suddenly try to take over the world?
 
Survive to a massive poo-based attack of different species of birds: Dodge, get power-ups, overcome weather adversities in this fast-paced game of pure survival.
With 3 different playable characters, each one with its own features, and 3 different sceneries, put yourself on trial to become the best poo-dodger of the world.
 
Delve into the story mode or survive as much as possible in the survival mode, and show to your friends your own unbeatable records.
 
Upgrade your power-ups and get special bonuses at the shop to improve your score.
 
featuresa.png
 
-2 game modes: story and survival
-3 playable characters
-3 game scenery composed by 5 levels each, for a total amount of 15 levels
-Various species of birds, each one with a different strategy of attack
-8 different upgradable power-ups
-Weather conditions that change the game difficulty in real time
-Shop where you can buy enhancements for your power-ups, new power-ups and much more
-Game achievements and online scores
 
modes.png
 
Story
 
Follow the story of the game through the adventures of the 3 characters at the moment of the bird attack
 
Survival
 
Play as your favorite character and scenery and survive as much as possible the flocks of birds, while the day becomes night and the weather conditions suddenly get worse.
Collect credits for the shop and record your hi-score
 
charactersl.png
 
Kid: He moves fast, but he's also hard to control
 
Girl: Average speed and control ability
 
Middle-aged Man: Slow, but easy to control
 
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characterbyflameusedina.png
 
Our proud heroes! (Character By Fabiola Allegrone)
 

characterroster.png

First Character Concept (By Davide Cangemi)

 
pigeon.png
 
Here one of our enemy! (Character By Fabiola Allegrone)
 
canaryg.png
 
Our second enemy, Candary, very small and speed poo!  (By Fabiola Allegrone)
 
albatross.png
Another Enemy: Albatross, Big and Slow poo (By Fabiola Allegrone)

 
 
conceptg.png
 
Level 1: Plain (By Davide Cangemi)
 
[video=youtube;zXpBDbuaoUU]http://www.youtube.com/watch?v=zXpBDbuaoUU[/video]
 
Level 2: Beach
 
conceptf.png
 
[video=youtube;P9hJjn-RZpg]http://www.youtube.com/watch?v=P9hJjn-RZpg[/video]
 
Level 3: City
 
concepty.png
 
pechconceptmainmenu.png
 
Main menu concept, clicking on various objects you can jump on other windows: achievement, shop, scoreboard and lot more (Concept By Davide Cangemi)
 
[video=youtube;WllTD79Ed-8]http://www.youtube.com/watch?v=WllTD79Ed-8[/video]
 
mercanteanim.gif
 
Shop guy animation (By Fabiola Allegrone)

shopsample.png

 

Shop Guy coloured (By Fabiola Allegrone)

 
conceptsfondoalternativ.png
 
Level 1 Panoramic: Plain (Background By Davide Cangemi)
 
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Concept level 3 (By Davide Cangemi)
 
Intro Concept cutscene kid:
 
kidcutscene.png

 

Weather, every weather has particular characteristics and affects the gameplay, each level has a BASE weather: (Icons By Andrea Gaiardoni)

 

normalweather.png

 

and a particular CATASTROPHIC wheather:

 

catastrophicweather.png

 

Other pidgeon animation (By Fabiola Allegrone)
[spoiler]
piccionestand.gif
 
piccionestun2.gif
 
piccionepoop.gif
piccioneatterraggio.gif

[/spoiler]

 


Here some Candary animation still to complete:

[spoiler]

canarinostand.gif

 

Stand Animation (Animation By Fabiola Allegrone)

canarinomove.gif

 

Move Animation (Animation By Fabiola Allegrone)

 

canarinoatterraggio1.gif

Landing 1 (By Fabiola Allegrone)
canarinoatterraggio2.gif
Landing 2 (By Fabiola Allegrone)

 

canarinoanimazione.png

Fly Stun Lineart (By Fabiola Allegrone)

[/spoiler]

 

Animation Kid_Run

[spoiler]kidrungif.gif[/spoiler]

 
New artwork, screen every wednesday!
 
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Option Menu

optionsr.png

 

 


screenshot20c.png
 
screenshot17v.png
 
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Hud is not complete yet but the score on the top yes, animation and collision work.
 
 
On Facebook and Twitter you can see all funny Bugs While Developing. Links are in my Signature
 
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...COMING SOON...
 
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...COMING SOON ON GOOGLE PLAY...
 
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You can find out more information at this topic:
[url=http://www.gamedev.net/topic/641142-pandoras-toybox/]PANDORA’S TOYBOX[/url]
 
helpus.png
 
RATE THE GAME ON [url=http://gamejolt.com/games/platformer/feathered-attack/14099/]GAMEJOLT[/url]
 
 
UPDATES:
 
04/1/13: Create Topic
04/3/13: New Artworks
04/10/13: New Artworks and Youtube Video

04/17/13: New Videos

04/24/13: New Artworks

05/1/13: New Artworks

05/8/13: New Artworks

05/15/13: New Artworks

05/22/13: New Screen

05/29/13: New Screen

06/5/13: New Artworks

06/12/13: New Artworks

06/19/13: New Screen

Edited by Pech
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UPDATE:

 

04/3/2013

 

New Artworks:

 

Intro Concept cutscene kid:

 

[spoiler]

001dd.png

002kt.png

003sb.png

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[/spoiler]

 

Level 2: Beach

 

conceptf.png

 

Weather, every weather has particular characteristics and affects the gameplay, each level has a BASE weather: (Icons By Andrea Gaiardoni)

 

normalweather.png

 

and a particular CATASTROPHIC wheather:

 

catastrophicweather.png

 

 

Other Pidgeon animation (Animation By Fabiola Allegrone)

[spoiler]

piccionepoop.gif

[/spoiler]

Edited by Pech
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[b]Update:
 
04/24/2013
 
New Artworks:[/b]
 
64740970.png
 
Concept level 3 (By Davide Cangemi)
 
canaryg.png
 
Our second enemy, Candary, very small and speed poo!  (By Fabiola Allegrone)
 
conceptg.png
 
Definitive draw Level 1 (By Davide Cangemi)
 
mercanteanim.gif
 
Shop guy animation (By Fabiola Allegrone)
 
[b]RATE THE GAME ON [url=http://gamejolt.com/games/platformer/feathered-attack/14099/]GAMEJOLT[/url][/b]
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[b]Updates: 05/1/2013 New Artworks:[/b] Shop Window. shopsample.png Option Menu optionsr.png Animation Kid_Run kidrungif.gif
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Update 05/8/13

 

New Artworks:


Here some Candary animation still to complete:

canarinostand.gif

 

Stand Animation (Animation By Fabiola Allegrone)

canarinomove.gif

 

Move Animation (Animation By Fabiola Allegrone)

 

canarinoanimazione.png

Fly Stun Lineart (By Fabiola Allegrone)

characterroster.png

First Character Concept (By Davide Cangemi)

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Update 05/15/13

New Artworks:

Here some Candary animation still to complete:
canarinoatterraggio1.gif
Landing 1 (By Fabiola Allegrone)
canarinoatterraggio2.gif
Landing 2 (By Fabiola Allegrone)
albatross.png
Another Enemy: Albatross, Big and Slow poo (By Fabiola Allegrone)

On Facebook and Twitter you can see all funny Bugs While Developing. Links are in my Signature

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[b]Update: 05/22/13
 
New Screens:[/b]
 
screenshot20c.png
 
screenshot17v.png
 
screenshot16b.png
 
Hud is not complete yet but the score on the top yes, animation and collision work.
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[b]Update 05/29/13[/b]
 
New Video:
 
https://www.youtube.com/watch?v=fKsNzFWXg34
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[b]Update 06/5/13
 
New Artworks:[/b]
 
Albatross Fly Animation (By Fabiola Allegrone)
 
albatross.gif
 
The last enemy, Seagull, fast poo, if it fall next to you your screen will be covered by poo! (By Fabiola Allegrone)
 
seagulls.png
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[b]Update 06/12/13
 
New Artwork:[/b]
 
birdsp.png
 
Here a panoramic about all the birds!
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Update 06/19/13  

New Screens:

 


bxrj.png

 

Here the Scoreboard (By Abadon) by pressing the button at the bottom of the ranking you are returned to the first position while pressing on the head you go to your score.

 

o0j.png

 

 

 

The shop finished, the comic is not definitive and the speech is a proof, however, we can buy upgrades at the shop to be used in gameplay, and upgrades to power ups that will make them more effective.

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[b]Update 06/27/13
 
New Youtube Video: [/b]
 
City Theme:
 
[video=youtube;nyl4Yj-DDGU]http://www.youtube.com/watch?v=nyl4Yj-DDGU[/video]
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Theres a football helmet, so I'm responding!

 

I like games where I have to not get shit on, so that sounds like fun.

 

This is a super small thing, but the animator in me wants to point it out: Nervous finger tapping usually begins with the pinky inward, and action lines should animate outward for at least one more frame to read well (But I dont feel you need them there in the first place, the action is already animated, so action lines aren't warranted).

 

I also watched the gamedraft video. I have no coding knowledge to share, but I would say the entire tree moving in the background is a distraction. It'd be better off staying still, like trees do. Even if you wanted leaves moving in the wind, at that distance, you're probably better off leaving it as a still.

 

Have you watched Alfred Hitchcock's "The Birds". You may find a lot of inspiration there ;)

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@Run Cycle Media

Thank you about your feedback, I'll take care about that and try to fix that!

 

 

[b]Update 07/3/13
 
New Screen:[/b]
 
cutscenekid.png
 
Kid Cutscene definitive
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Pandora's Toybox wishes you happy holidays! During the summer break, however, will not stop the development and September will surprise you with brand new content and many new features! See you soon!

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