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How to change the area size for DirectX SwapChain?

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I was wondeirng if it was possible and if its how would I be able to limit the area for the Chain Swapping to happend?


Basicly I have something like this




A simple window with a button that does nothing,

But when the program start to swap buffer I get something like



I think that even after I changed the viewport the swap still cover the whole window, 

is it somehow possible to like cut the window in half 

so the swap doesnt cover the whole window.


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