• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
WulfTheWulf

Legal issues of starting a Game Studio

6 posts in this topic

I'm just wondering what the legal requirements are for creating a Game Studio, other than age majority.

 

Adding to this I'm also wondering if a Studio or Company is even legally required for creating a game for profit.

Edited by WulfTheWulf
0

Share this post


Link to post
Share on other sites

1. wondering what the legal requirements are for creating a Game Studio, other than age majority.
2. also wondering if a Studio or Company is even legally required for creating a game for profit

 

1. Registering with the government and paying taxes. Obeying employment laws.

2. It is not. Several other people have asked this and gotten discussions going on this. You might want to read those other threads.

0

Share this post


Link to post
Share on other sites
For questions like this it might help to specify where you live, different countries have different laws, and since your profile says Location: Nowhere it gets kinda tricky to guess smile.png

I don't know of any country that treats selling games any differently from selling potatoes, the best source of information is usually your local small business office or tax authority.

Even when registration is optional it tends to be beneficial. (Its usually easier to make tax deductions for your expenses if you got a registered business and corporate tax tends to be quite a bit lower than income tax in many countries).
0

Share this post


Link to post
Share on other sites
Research the available types of small(ish) company, figure out if they fit your requirements (e.g. do you need limited liability or unequal shares?) and compare initial and ongoing maintenance costs and income tax differences. If you aren't going to have partners, in most places there are provisions for personal businesses, which might or might not be cheaper/simpler than a single partner company. If you need advice about the formal side of your business, you definitely need a consultant; not necessarily a lawyer, many people (tax accountants, public bureaucrats, entrepreneurs/managers, etc.) are familiar with these topics and with actual filing the paperwork for what you finally choose.
0

Share this post


Link to post
Share on other sites
As above, it depends on your location. Here in Australia, you'd minimally have to go to the tax website, put in your 'tax file number' (like a SSN), and register a business number for free, which you'll need when doing your tax return forms for the year.
0

Share this post


Link to post
Share on other sites

In Germany you'd need to register at least a one-man-company (~25€ registration fee) to sell games or even put a donation button up for donationware.

0

Share this post


Link to post
Share on other sites

I think legals are different in different countries,in China,it's a complicated process.You should have sufficient funds,a settled office,and so on...

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0