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Ireheart

Commercial Game Engine in XNA?

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I have just started up in XNA and i am planning to build a 3D engine to fit multiple game genre's and i am wondering what's the licencing behind it? Can i setup a commercially sold game engine using it (Licence the engine to people) After i am finished. Obviously what i am providing is a engine with a toolset and features under XNA. Would this be allowed?

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I thought XNA was losing Microsoft's Support.  If this is true, you might want to reconsider this venture?

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