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Commercial Game Engine in XNA?

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I have just started up in XNA and i am planning to build a 3D engine to fit multiple game genre's and i am wondering what's the licencing behind it? Can i setup a commercially sold game engine using it (Licence the engine to people) After i am finished. Obviously what i am providing is a engine with a toolset and features under XNA. Would this be allowed?

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This topic is 1713 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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