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Check this out!!!!!

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I would like to let everybody know that I have created a website which chronicles the developement of a 3D Game Engine with an emphasis on a SceneGraph type approach. I must say that I am extremely satisfied with how it is going. For every step I take in creating my game engine which I have so humbly called Ares after the God of War, there is a tutorial. Currently there are three tutorials up starting with creating a basic Object class to handling States and currently traversing the nodes of the SceneGraph to update them. All this is explained in the webpage. I am hoping to create a decent almost commercial quality game engine which uses a choice of OpenGL, DirectX 8, or software rendering. Please check it out at: www.geocities.com/pnkyandabrain/ I''m sure everyone can figure out what to do from there. Thanks. Any input would be helpful. Mat

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Just a friendly piece of advice: change the background picture, or at least change the color/intensity of the text. As it is now you have to select the text to be able to read it comfortably.

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Looks interesting. One suggestion though, if you are going for portability, as the features say, avoid using DirectX for input and sound.

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Honestly as of right now I haven't really considered very much about sound and input. When I get to that point I will start to consider it. I'm aiming more towards graphics and scene management right now. Sound and music will be farther down the line. Thanks for the suggestion though, I will keep it in mind.

Mat

Edited by - doodah2001 on October 21, 2001 10:19:52 PM

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