• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
emark.mark20

What secondary major should I pick to complement my art major?

1 post in this topic

As of this writing, I am a college sophomore thinking of double majoring with art and a major that is practical. I really love to do digital artwork on photoshop and illustrator in my spare time next to video games but I would like to get a job after graduation. I have student loans to pay after wards you know.

I also want to make sure I am happy with my career as well as the second major. The last time I tried to major is something I thought that would get me good money and a great job (Multimedia Computing), I did not do so well in C++ and realized the plan backfired. I am taking art instead because its where my passions lie more in. However, I want to make sure this second major would not be the same case as the computer major (By the way, I talked about this in my past forum topics I started but its probably buried in the older posts by now)

Is there a practical major that can complement an art degree? Some of my ideas include:
-Taking business, one of the popular majors. (My most likely choice)

-Marketing- However, I asked about if its "practical" and marketable in this economy in a separate topic and opinions seemed to be mixed.

-Multimedia Computing? - Admittedly, I have not fully explored this major because I only took one class required for it (Intro to C++) and I had bad test grades. Today, I don't remember the coding basics anymore. Ironically, I am thinking of giving it a second chance, just to gain more skills to make video games. Besides, the major has game design classes in it. I will ask my college for more information but I will just throw this in anyway.

-If you can suggest an alternative practical major from the three above I will really appreciate it.

I think its worth noting that I live in New York City. It may not be LA but some people called it an "artistic" place. People say location matters so thought I should throw that in.

Anyway, what are your opinions on this?

Thanks in advance.
0

Share this post


Link to post
Share on other sites

1. Is there a practical major that can complement an art degree?

2. Some of my ideas include:
-Taking business, one of the popular majors. (My most likely choice)

3. -Marketing- However, I asked about if its "practical" and marketable in this economy in a separate topic and opinions seemed to be mixed.

4. -Multimedia Computing? - Admittedly, I have not fully explored this major

5. -If you can suggest an alternative practical major from the three above I will really appreciate it.

6. also want to make sure I am happy with my career as well as the second major.

1. Yes, why not?

2. Would you enjoy that? If so, go for it.

3. So what if you got mixed opinions? Who cares what people on a forum think?  The only thing that's important is whether you would enjoy it.  And of course marketing is practical.  But that's what I said to you before.

4. Everybody in the future needs to know at least a little about computing.  But if you're going to get poor grades, or not enjoy it, then don't go that way.

5. No. You choose.

6. I'm glad you said that. I agree you should be happy with your first major and your second major.  If you're going to have two majors.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0