Jump to content
  • Advertisement
Sign in to follow this  

OpenGL Creating a 2D texture for use by BitmapFactory.

This topic is 2055 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I would like to convert a simple brushed steel image to a 2D texture for use by BitmapFactory's decodeResource method.


Is there a public domain program that does this conversion?  My environment is: Android, Java and OPENGL ES 2.0.  


Thanks for any help in advance.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!