Jump to content
  • Advertisement
Sign in to follow this  
CoOlDud3

3DS Mesh Reader

This topic is 2046 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I have been browsing the internet and found this: http://www.spacesimulator.net/wiki/index.php?title=Tutorials:3ds_Loader. It is a tutorial on writing a loader for a mesh object stored in a binary file with extension .3DS. But it is implemented using C++. Can anyone implement it in c#.net? Or tell me how? I want to use it for my game using SlimDX. Any help will be appreciated.

 

Regards,

Rayyan Tahir

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!