Size of 3D text
I'm sure i've seen this question posted before...
I need to change the original physical size of 3D fonts (as per the 3D fonts tutorial). Changing the font height when the font is created (CreateFont) doesn't appear to make any difference.
I need to change the size, as I can't move it any further in on Z without messing everything up :/
Any ideas?
Whilst you're there, check out my work in progress here
Thanks in advance
Gareth Williams
www.fatweb.org
Edited by - fatboygw on October 22, 2001 5:47:28 AM
Edited by - fatboygw on October 22, 2001 5:47:55 AM
glScalef()
Or a better approach would be to use textured fonts, because windows font loading isnt as flexible as they first seem. You''ll regret using them later.
Or a better approach would be to use textured fonts, because windows font loading isnt as flexible as they first seem. You''ll regret using them later.
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