What are the steps to creating a game?
What are the steps to creating a game?
Since I am a bad artist, and usually work alone, this is how it goes for me:
- Think of a cool idea.
- Make a one level ugly prototype. (I sometimes use text instead of actual graphics here)
- Play the prototype and see if it's any good.
- Improve the gameplay protoype until the game is fun.
- Make the game pretty (Add art, menus, etc...)
- Send to beta-testers (friends)
- Improve controls & Fix bugs based on their input
- Publish game.
- Improve controls & Fix bugs based on user input
Since I work alone and know how to program, I skip the design document phase.
1) Be super comfortable programming in your language of choice
2) Once you are comfortable, learn GUI and Graphics.
3) Challenge yourself to learn new things from what the library
of your programming language has to offer.
You should complete each step before moving on to the next step.
Once you got up to step 3, it is a matter of repeating step 3.
What are the steps to creating a game?
The steps vary depending on whether you're talking about a one-man project, an amateur project, a small professional project, or a large-scale professional project.
Which type of project are you most interested in?