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Gilden

Zombie Apocalypse Survival Indie Game

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Stop the Planet: I want to get off

 

Sure it has a wierd name, but it will make sense when you play the game.  It's being developed by me and Debora in the Game Maker: Studio engine.  It shows the capabilities of this engine which many underestimate.

 

I'm putting the game on Steam and other platforms to sell, and Kickstarter for much needed funding.  I've listed some exciting elements of the game, and why it's turning out to be the zombie game I've always wanted to play.

 

WHAT MAKES THE GAME INTERESTING:

1) Harvest tree’s, berries, gold mines, etc.. using appropriate tools.
2) Build campfires, electric fences, portable generators, Molotov cocktails, +much more.
3) Use what you’ve learned during scenario’s to give you an edge.
4) Find survivors and learn from them, unless you got them killed.
5) Find food & water so you don’t starve, protect your goods from bandit’s.
6) Special events happen during death or capture.
7) Play co-op with a friend. One mines the gold while you build defenses.
8) Night/Day and weather effects.
9) Open world exploration + Many hours of gameplay/endless option

10) You have to figure out how to beat the game.  There are multiple ways.

AWESOME BACKER REWARDS:

1) Be in the game with your own portrait as bandit leader, alien, or survivor
2) Have all the graphics which are around 5,000...could be over 10,000 with game change/graphic additions (royalty free)
3) Play Alpha and Beta versions
4) Design your own scenario other gamers will play

 

It has simple graphics, but there is an enourmous amount of things you can do while you survive.  Thanks for your time, I can't wait to see you all play this creation  These are the important links:

 

Teaser Trailer:

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Early Gameplay Trailer:
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Kickstarter:
http://kck.st/16NLWyD

Steam Greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=141257100

 

mine_level.jpg


map_earthtravel.jpg

barren_level.jpg

 

portrait_concept.jpg

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