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StaudSoft's Synthetic World - A sandbox game

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Hello, I like to present you my open world sandbox game, which I developed in the last years.


It uses an automatic world generator to create a unique world via a seed:




The world is made out of voxels which are saved in a giant octree. Parts of the world are loaded when needed. The voxel resolution is very high. I use 0,25 m per voxel. Through compression it is possible to create very big landscapes (up to 25 km²). Despite this the world remains totally dynamic. So if you place dirt, grass will grow on the surface.


The world generator creates different types of climatic zones. Here is a screenshot from the polar zone:




And here is a screenshot of the desert:




If you are interested, you can check out my homepage:



I am also on Indie-DB:



And if you want to see it in action:



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