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he3117

physx vehicle problem

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When my vehicle is in air there is no problem but when wheel touch the ground my game crash.

and I'm getting this error:

 

First-chance exception at 0x00672cb7 in Game.exe: 0xC0000005: Access violation reading location 0x374a2c5c.
Unhandled exception at 0x00672cb7 in Game.exe: 0xC0000005: Access violation reading location 0x374a2c5c.

 

this is my call stack:

     Game.exe!physx::PxVehicleUpdate::updateDrive4W()  Line 2408 + 0x6 bytes    C++
     Game.exe!physx::PxVehicleUpdate::update()  Line 3599 + 0x24 bytes    C++
     Game.exe!physx::PxVehicleUpdates()  Line 3638 + 0x20 bytes    C++
 

I think there is some thing wrong in ray casts but I don't know what is it.

 

any idea how can I solve this problem?

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Solved.

I forgot to put the vehicle in rest state before adding it to scene.

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