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phi6

Unity My Take on Monster AI (Part 1 of 5)

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Very nice! You should consider adding them to GameDev.net's article/tutorial lists (see here).

(If you're worried about being in video format, some of the articles are just embedded YouTube videos (like this one), and yours would fit in well with the rest)

 

Your game looks interesting - I subscribed to your YouTube channel to keep an eye on both it and your AI videos.

Edited by Servant of the Lord

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can't see the video here at work, but i liked the explanation and concepts given, i'll stay tunned for the next part (and obously will watch the video at home)

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I think this would better be done as a series of GDNet developer journal entries or GDNet articles rather than a series of posts in the forums. Forum posts tend to get lost in the day-to-day posting activity. Maybe make a quick post with a link each time you update the series in your journal or add a new article.

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Very nice! You should consider adding them to GameDev.net's article/tutorial lists (see here).

(If you're worried about being in video format, some of the articles are just embedded YouTube videos (like this one), and yours would fit in well with the rest)

 

Your game looks interesting - I subscribed to your YouTube channel to keep an eye on both it and your AI videos.

 

 

I think this would better be done as a series of GDNet developer journal entries or GDNet articles rather than a series of posts in the forums. Forum posts tend to get lost in the day-to-day posting activity. Maybe make a quick post with a link each time you update the series in your journal or add a new article.

 

I also agree with the posters above.

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